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"Jerome M. BERGER" wrote:
>
> Peter Popov wrote:
> >
> > Not if the thickness is 0, like box { <-1000,0,-1000>, <1000,0,1000> }
> > which, though odd, is perfectly legal.
> >
> I didn't know you could do that... Doesn't it raise coincident surface
> problems, though? Or does POV handle it in a specific way?
>
> Jerome
It handles it just like a triangle with no problems with coincident surfaces.
Renders much faster than a plane does too. Try it you'll like it :)
--
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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