POV-Ray : Newsgroups : povray.general : Perspective Grid : Re: Perspective Grid Server Time
26 Sep 2024 17:45:50 EDT (-0400)
  Re: Perspective Grid  
From: Ken
Date: 9 Nov 1999 16:35:26
Message: <382893A1.785B40F8@pacbell.net>
"Jerome M. BERGER" wrote:
> 
> Peter Popov wrote:
> >
> > Not if the thickness is 0, like box { <-1000,0,-1000>, <1000,0,1000> }
> > which, though odd, is perfectly legal.
> >
>         I didn't know you could do that... Doesn't it raise coincident surface
> problems, though? Or does POV handle it in a specific way?
> 
>                 Jerome

It handles it just like a triangle with no problems with coincident surfaces.
Renders much faster than a plane does too. Try it you'll like it :)

-- 
Ken Tyler -  1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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