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"Jerome M. BERGER" wrote:
> I haven't, but if I were to do one, I'd use a plane with a gradient
> layered texture, like:
I would recommend a thin box instead of a plane because the bounding is more
efficient and they render faster.
--
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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