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Of course there is. Use the selection tool - after the render is finished,
click and hold at the top of the die. Then drag down to the bottom. A series
of coordinates should appear in the upper left where "Render Window" used to
be. Subtract the lesser vertical point from the lower vertical point. There
you have it! The height of the die!
Hope this helps.
H.E. Day
Nieminen Juha wrote:
> There's no way in the current povray for getting this. You can calculate
> it yourself with some math, though.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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