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Thanks for the comments and link (which is down, but should be up in a few
weeks).
I've been using Poser and Pov since Poser 1.0 and, like isosurfaces and
UV-mapping, it certainly changed a lot my way of using Pov. Particularly,
if the POV-team decides to include UV-mapping in official pov, we will have
the best of both worlds in pov, i.e. the ability to import external models
with full image maps + all the macro programming and incredible primitives
supported by pov.
G.
Shawn Fumo wrote:
> Of course thanks to Gilles for creating the picture. I think that it
> proves beyond doubt that POV-Ray is a viable program for rendering out
> Poser models...
>
> Oh and Gilles, you may want to check out Morph World if you haven't
> already:
> http://www.darksouls.com/traveler/
>
> I believe Traveler has a morph in there regarding smoothing out the
> thighs, which you mentioned was a problem area in the origional Eve
> post. And an amazing amount of other morph stuff...
>
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