>How many triangles are in the first file? PrepMesh() can take a very
>long time if there are a lot of them.
So, you're saying that I did it correctly? There are 20480 triangles in the
original (generated by your make.inc @ 5 splits). The 'forever' parsing was
about 1.5 hours, after which I cancelled it.
PS: Sorry for getting your name wrong, Mr. VanSickle.
Post a reply to this message
|