POV-Ray : Newsgroups : povray.general : Camera in union? : Re: Camera in union? Server Time
11 Aug 2024 03:25:24 EDT (-0400)
  Re: Camera in union?  
From: Nieminen Juha
Date: 4 Nov 1999 09:40:45
Message: <38219aed@news.povray.org>
Ron Parker <ron### [at] povrayorg> wrote:
: You're right, I don't see any reason why it couldn't be, other than
: because that's the way it is.  I was commenting on the "POV knows the
: transform for every object" assertion, not on the (imho good) idea of
: letting cameras be inside unions.

  Thanx to this thread I found something that might be considered a bug.

  It started from the thought that if camera would be allowed to be in a
union, then it could be in any CSG. So what does this mean:

difference { camera { ... } sphere { 0,1 } }

?

  Then I thought: But hey! You can put a light source in a union. What
happens if you put it in a difference?
  I tried it and povray output this:

warning: Patch objects not allowed in intersection.

  Patch object?

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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