POV-Ray : Newsgroups : povray.general : The old max_trace_level is back! : Re: The old max_trace_level is back! Server Time
10 Aug 2024 20:59:16 EDT (-0400)
  Re: The old max_trace_level is back!  
From: Nieminen Juha
Date: 3 Nov 1999 10:26:03
Message: <3820540b@news.povray.org>
Luciano Pennini <lpe### [at] writemecom> wrote:
:     Anyway let's go back to the problem.  When I try to render the scene
: with max_trace_level > 120 the program crashes with the known 'stack
: overflow' error.

  This is a real problem, of course, but you should note that depending
on the scene there is a point where increasing the max_trace_level will
have no effect in the result because adc_bailout will kick in.
  Only if you have absolutely transparent objects or objects that reflect
everything the increase of the max_trace_level will have effect (supposing
that these surfaces will be hit in each recursion).

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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