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mr.art wrote:
>Is it possible to include a camera statement in a union?
>I want to place the camera in the head of a figure, but
>POV gives an error for this.
>I am using POVray 3.1g for Windows.
I don't think it is possible.
I would #declare a transformation, and apply it to
both the camera and the object:
// start of code
#declare Transformation =
transform {[scale, rotate and translate here...]}
camera {
[camera settings here]
transform Transformation
}
object {transform Transformation}
// end of code
Greetings,
Rune
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