TonyB <ben### [at] panamaphoenixnet> wrote ...
> >UVPov alpha 6 removes this limitation.
>
>
> How?
>
What do you mean by "how?" ?
I changed the source so that this limitation no longer exists and
recompiled. :-) Now radiosity is computed even if the ray has passed
through a clear object or bounced off of a mirror. A more complicated
explanation is reserved for povray.programming if you ask there.
-Nathan
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