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Hi! I'm using a Hash Animation Master to POV converter, which creates an
.inc file from the model. These files are very long, BTW (thousands of
lines long). I want to move the model around in the scene and be able to
scale it. To do that, I think I would need to #declare the object within the
.inc file and reference it within my pov scene file.
However, I'm not sure how to enclose such a long series of vectors. Each
spline patch has four lines with several vectors each (enclosed in < >), and
then each group has a material applied after each group of numbers. I'm not
sure where the enclosing brackets {} should go when declaring the object.
I hope I've explained the problem well enough. Any help would be
appreciated.
Thanks,
Cindy Groves
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