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Ha ha ha! Funny me..... I hadn't inspected the code that closely. Sure enough, the
light was directly on the edge of the sphere....
Thorsten Froehlich wrote:
> In article <381CB4B0.E9E7B992@aol.com> , "SamuelT." <STB### [at] aolcom> wrote:
>
> > Hmm, that is indeed a strange thing. When I raised the light_source, the dots
> > disappeared. Even if I put y*10.000001 for the light_source. Anything over ten
> > unit high makes the dots go away. Looks like a bug to me. You scene is neat,
> > by the way. The glow (after changing the light_source) is cool.
> >
> > I just tried lower numbers and they make the dots go away too. Maybe 10 is the
> > magic number?
>
> Depending on precision, the light will be inside or outside the sphere, that
> is why moving it a bit removes the effect.
>
> Thorsten
>
> ____________________________________________________
> Thorsten Froehlich
> e-mail: mac### [at] povrayorg
>
> I am a member of the POV-Ray Team.
> Visit POV-Ray on the web: http://mac.povray.org
--
Samuel Benge
STB### [at] aolcom
"And you can fly
High as a kite if you want to
Faster than light if you want to
Speeding through the universe
Thinking is the best way to travel"
-The Best Way to Travel, The Moody Blues
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