POV-Ray : Newsgroups : povray.general : Why doesn't this work (some #declare stuff) : Re: SV: Why doesn't this work (some #declare stuff) Server Time
10 Aug 2024 20:59:06 EDT (-0400)
  Re: SV: Why doesn't this work (some #declare stuff)  
From: Chris Huff
Date: 30 Oct 1999 14:19:43
Message: <381B3754.B974ACCE@yahoo.com>
Why not something like this instead of duplicating all that prism code?:

prism{
    6,44,6 <0,0>,<0,0>,<40,0>,<20,-1.5>,<0,0>,<0,0>
    #if (Test)    linear_spline #else    cubic_spline #end
    texture {screen_text}
}


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