POV-Ray : Newsgroups : povray.general : POV *ity test.. : Re: POV *ity test.. Server Time
10 Aug 2024 20:56:55 EDT (-0400)
  Re: POV *ity test..  
From: Chris Huff
Date: 30 Oct 1999 12:32:30
Message: <381B1E32.65FFDFE2@yahoo.com>
>SIMPLE STUFF
>..rendered a 'reflective sphere over checkered plane' scene?
Yes.
>..rendered all of the examples?
Not all of them, but a large number of them.
>..shamelessly stolen and modified one of the examples?
No.
>..used POV units less than 0.0001?
No.
> ..less than 0.000001?
Same as the above.
>..greater than 10000?
Yes.
> ..greater than 1000000?
No.
>..done an entire render at 1pps?
Probably, but the Mac version doesn't have a pps indicator.
>..nested more than ten {} blocks?
Yes.
> ..more than twenty {} blocks?
Maybe. Not by hand, though. Some of my macros would easily do that.
>..upgraded just to speed up your rendering time?
Not yet. :-)

>UGLIER STUFF
>..generated height_fields in POV-Ray, for use in POV-Ray?
Yes.
>..hand-coded bezier patches?
Yes.
> ..polygons?
Never used them, actually.
> ..meshes?
Yes.
> ..smooth_triangles?
Yes, but only once as an experiment.
>..hand-coded using the right-handed system?
No.
> ..by mistake?
See above.
> ..using some other system (neither right nor left)?
No.
>..manually specified bounding?
Yes.
>..manually specified clipping?
Yes.
>..known the difference between bounding and clipping?
Yes.
>..done animation?
Yes.
> ..wthout the clock variable?
Yes.
>..used media?
Yes.
> ..and gotten it to work the first time?
Yes.
>..used the matrix command?
Yes.
>..used julia_fractals?
No.(Well, I have experimented with them...but never done anything with
them.)
>..used poly, cubic, quartic, or quadric?
No.

>#PROGRAMMING
>..used a macro?
Yes.
>..written a macro?
Yes.
>..written a recursive macro?
Yes.
> ..for something other than a fractal?
Yes.
>..written a macro only to do mathmatical operations?
Is this asking if I have made a macro which only does math stuff, or if
the only macros I have made are for math stuff? I have made math macros,
but also a lot of other kinds.
>..used file I/O directives?
Yes.

>PATCHES
>..used a patched version of POV-Ray?
Yes.
>..looked at the POV-Ray source?
Yes.
>..changed the source?
Yes.
> ..and had it work the way you wanted the first time?
Yes.
> ..with beneficial consequences?
Yes.
>..released a patch?
Yes.
> ..that was included in the Superpatch?
Not yet, but I hope some of my work will make it in.
> ..that was included in the official build?
See above.

>NEWSGROUPS
>..been forced to go to/gone to p.o.t?
No.
>..posted a binary in the wrong group?
No.
>..been involved in a flame war? (>50 messages in one thread)
Maybe, I am not sure if the thread I am thinking of would qualify,
though.
> ..not on p.o-t?
If the above is yes,  then this one is too.

>OTHER
>..used DKB-Trace?
Nope. Was there a Mac version?
>..contributed to this list?
Yes.
>..contributed to the YKYBRTLW.. list?
No.

>Additions?
Have you ever used isosurfaces?
Yes.
Have you ever done a simulation of anything written entirely in POV?
Yes.
Can you get good results with radiosity?
Sometimes. I am just now getting the hang of it.
Have you ever stayed up past midnight doing test renders and tweaking a
scene?
Yes.
Have you ever used POV-Ray for something other than 3D graphics?
Yes.(The turbulence warp makes nice coastlines for maps. Just turbulate
an image_map of a line drawing.)


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