Yes Quick colour works well, I've been using it this week,
it's the kind of thing that you don't look for in the docs
because you don't think it exists.
But I found that The following code won't work
sphere { 0,1
texture { T_Wood690
quick_colour Brown
}
}
The answer is that the quick_colour statement must be inside
the pigment declaration braces "{}" eg: pigment{BlueMoon
quick_colour MidnightBlue}
Hope this helps Brendan?
--
Cheers
Steve email mailto:sjl### [at] ndirectcouk
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web http://www.ndirect.co.uk/~sjlen/
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