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Chris Colefax wrote:
> On the other hand, if you want a simpler way of approaching the problem
> you could look at my Automatic Clock Modifier macro file:
>
> http://www.geocities.com/ccolefax
If you decide to use Chris's include file there is an excellent tutorial
for using it at: http://www.puzzlecraft.com/cm/ClockMod.html
--
Ken Tyler - 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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