POV-Ray : Newsgroups : povray.unofficial.patches : UVPov alpha 6 (based on POV 3.1g) : Re: UVPov alpha 6 (based on POV 3.1g) Server Time
2 Nov 2024 11:27:55 EDT (-0400)
  Re: UVPov alpha 6 (based on POV 3.1g)  
From: Jerome M  BERGER
Date: 27 Oct 1999 19:58:37
Message: <381791A1.9184D3FE@enst.fr>
Nathan Kopp wrote:
> 
> I've released another version of UVPov.  Like previous versions, this one's
> bound to have bugs (but hopefully nothing major) which will be fixed in
> subsequent releases.  ;-)
> 
> I've added a bunch of things, including:
>   photons are attenuated by media
>   sample methods 2 and 3 for media (you can still use sample method 1)
>     (these are uniform & adaptive sampling)
>   big changes to radiosity - should make radiosity scenes look better, but
> might take longer to render
>   colored attenuation patch added
> 
> Website:
> http://nathan.kopp.com/patched.htm

	Got it! And already using the new media :))

> 
> (To prepare you for the next version, I just rendered a scene this morning
> of a dusty room (media), a clear sphere, and a spotlight, where you can see
> the caustic from the sphere in the media!  Still a ways to go, but so far,
> so good.  Plus, render times and memory consupmtion aren't horrible.)
> 
	I guess I'll just have to like some others... **DROOL** in anticipation
:)

		Jerome

-- 
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* they'll tell you what can't * mailto:ber### [at] inamecom
* be done and why...          * http://www.enst.fr/~jberger
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