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I've released another version of UVPov. Like previous versions, this one's
bound to have bugs (but hopefully nothing major) which will be fixed in
subsequent releases. ;-)
I've added a bunch of things, including:
photons are attenuated by media
sample methods 2 and 3 for media (you can still use sample method 1)
(these are uniform & adaptive sampling)
big changes to radiosity - should make radiosity scenes look better, but
might take longer to render
colored attenuation patch added
Website:
http://nathan.kopp.com/patched.htm
(To prepare you for the next version, I just rendered a scene this morning
of a dusty room (media), a clear sphere, and a spotlight, where you can see
the caustic from the sphere in the media! Still a ways to go, but so far,
so good. Plus, render times and memory consupmtion aren't horrible.)
-Nathan
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