POV-Ray : Newsgroups : povray.animations : pov -> mpeg without tga/bmp/ppm : Re: pov -> mpeg without tga/bmp/ppm Server Time
28 Jul 2024 20:30:16 EDT (-0400)
  Re: pov -> mpeg without tga/bmp/ppm  
From: Ken
Date: 27 Oct 1999 07:07:07
Message: <3816DC07.7C51693@pacbell.net>
Nieminen Juha wrote:

>   Take into account that cmpeg doesn't take the frames in order. You would
> have to create as many frames as cmpeg needs for the next frame before
> you can call it.
>   And you definitely can't make povray to create the frames in the order
> cmpeg needs them (ie. by making the clock to jump back and forth) because
> that will surely break some scenes (this happens when the result of the
> previous frame is written to disk and then read in the next frame).

I am not so sure that adding mpeg to the windows version of pov is entirely
out of the question. When I asked about it in the patches group Thorsten
offered this bit of information:

>
The Mac movie output code (which I wrote) does it using QuickTime. With just
a few minor adjustments it should be possible to compile it to work with
QuickTime for Windows (no, don't ask me to do it).   And there are (3rd
party) MPEG encoders for QuickTime (try http://guide.apple.com/usindex.html
and search for MPEG).
<





-- 
Ken Tyler -  1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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