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Gilles Tran wrote in message <380DEA3D.9CCF3BAD@inapg.inra.fr>...
>An interesting and educational challenge, because it may show how large is
>the gap between photographic reality and what we call "photorealism" in
>3D...
But, hey, if I wanted something that looked like a photograph, I'd use a
camera. Who says that an image representing a real scene has to look
photographic? The necessity becomes even less certain when you consider
unreal scenes, as so many PoV-heads love to do. What added benefit would
there be in an "ultra-photo-realistic" Klein bottle, for example?
It's strange that so many of us obsess about radiosity when we can't even
spell accurately. ;)
--
S.
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