Is that the same parallel light patch that is part of UVpov - or something
entirely different? I have used the parallel light patch in UVpov, but have
encountered a bug that is fairly major (see my posting in p.u.n.).
Chris Huff wrote:
> The Superpatch contains a parallel light patch which works for all kinds
> of lights, instead of simply modifying the cylinderical light. There are
> also a bunch of other interesting patches for the light sources in
> there.
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