Simen Kvaal wrote:
>
> I was just thinking of this topic when I read the above "PovRay and
> reality"-thread. My angle is somewhat different.
>
> I see a general problem when people (in general) comment raytraced/CG
> imagery (for example renderings with PovRay.) Often you can see such
> comments as "the water looks too plastic" and "maybe add more randomness to
> [whatever]." "The shadows are too sharp" and so on. My point is that whay
> cannot real-life look like that? Go out in your evironment (no, ouside the
> computer) and take look at something. It's quite easy to find an objects
> that "don't look realistic" and if someone had rendered something looking
> like a photo taken of it, you would say: "you should make the surface less
> reflective" or "it's too perfect" or similar. That is, it is easy to forget
> that nature *itself* can look ... well unnatural.
>
> This post is not a *personal* attack on all the people who comment posings
> (including myself.) but merely an attempt to open out minds and not be
> perfectionists. Have in mind that 'realistic'-looking scenes don't exist
> either.
>
> Anyone wants to comment?
>
> Simen.
I agree totally.
Reality has many faces and making images is not about reality but about
perception.
Remco
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