POV-Ray : Newsgroups : povray.unofficial.patches : So much code, so little time. : Re: So much code, so little time. Server Time
2 Nov 2024 13:19:55 EDT (-0400)
  Re: So much code, so little time.  
From: Mike
Date: 14 Oct 1999 22:49:06
Message: <380693F6.DE3685DD@aol.com>
> Uh.... you want my source code?  Nathan's already added photon mapping
> to the superpatch, I just haven't released it yet, but it you want to
> play with it just let me know and I'll send it to you.  In exchange,
> maybe you can document it for me. :)

Ugh...oh well.  Yeah, definitely send it over (my email works).  I don't
know if I can improve it at all but I'll give it a shot.  Btw, what do you
think about the idea of moving all the functions dealing with reflection
and refraction to a seperate include file?  I was thinking about that today
because all the new stuff is really making lighting.c hard to read.
Perhaps if just a few choice functions were moved to a reflection.h it
would make things easier to deal with.

Oh, and when I render a scene with media my patch crashes, so I'm sure I
will find your sources helpful. :)

-Mike


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.