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Peter Popov wrote:
>
> On Wed, 13 Oct 1999 03:19:37 +0300, Peter Popov <pet### [at] usanet>
> wrote:
>
> >POV finished rendering (maybe I should post the result? Haven't posted
> >a pic in a #while...) so I will check my formula and post a bit later
> >(half an hour?)
>
> Here you go:
>
> #declare X=-100;
> #while (X<100)
> #declare Z=-100;
> #while (Z<100)
> #declare Y=5*sin(X/10)+5*sin(Z/6);
> sphere { <X,Y,Z>, 2 pigment { blue 1 green (10+Y)/20 } }
> #declare Z=Z+2;
> #end
> #declare X=X+2;
> #end
>
> light_source { 1000*y color rgb 1 }
>
> camera
> { location <20,60,-80> up y right x sky <3,10,0> look_at -35*z }
>
> Render a swuare image. Enjoy the dive :)
>
> Peter Popov
> ICQ: 15002700
Worked great. Thanks Peter.
Swuare image ? :)
--
Ken Tyler - 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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