POV-Ray : Newsgroups : povray.newusers : Meshes : Re: Meshes Server Time
5 Nov 2024 11:17:59 EST (-0500)
  Re: Meshes  
From: Ian Burgmyer
Date: 3 Oct 1999 19:55:50
Message: <37f7ed06@news.povray.org>
Heh.  Sorry, I don't really have an answer for this.

Sorry for, how to say. . .decieving you.

--
This message brought to you by:
-=< Ian (the### [at] hotmailcom >=-

Please visit my site at http://spectere2000.cjb.net! :)

Peter Cracknell <pc### [at] lineonenet> wrote in message
news:37f7cdbf@news.povray.org...
> Yeah thanks for that, his hair does have that fresh clean feel, no
honestly
> an answer would be nice.
>
> P3TE
>
> Ian Burgmyer <the### [at] hotmailcom> wrote in message
> news:37f7c66e@news.povray.org...
> > What on earth were you doing playing with Chris Colefex's hair?!  Keep
> your
> > hands to yourself, boy! :)
> >
> > --
> > This message brought to you by:
> > -=< Ian (the### [at] hotmailcom >=-
> >
> > Please visit my site at http://spectere2000.cjb.net! :)
> >
> > Peter Cracknell <pc### [at] lineonenet> wrote in message
> > news:37f763ad@news.povray.org...
> > > I've been using POV a little while now and I'm getting through all the
> > > things possible.  I've learnt most of the code understood lighting and
> > > cameras and got a bit on animation.  Moray is quite easy too, only
> things
> > > left media and meshes/bicubic patches etc.  I've been playing with
Chris
> > > Colefex's hair, which I must say is amazing, there are so many options
> and
> > > it is by far the best around that I have seen.  Though it uses meshes,
> and
> > > I've been using the sphere that came with it.  Is there anyway to
> convert
> > > blobs to meshes?  This would be absolutely ideal as otherwise I'm
gonna
> > have
> > > to redo the blobs using the sphere PCM file that came with it and that
> > would
> > > make it really slow.  Basically any help/links or info on meshes and
an
> > > answer to my question would be very highly appreciated to help me out.
> > > Thanks
> > >
> > > P3TE
> > >
> > > --
> > > www.p3te.freeuk.com
> > >
> > >
> >
> >
>
>


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