POV-Ray : Newsgroups : povray.newusers : Meshes : Re: Meshes Server Time
5 Nov 2024 11:17:59 EST (-0500)
  Re: Meshes  
From: Peter Cracknell
Date: 3 Oct 1999 17:42:23
Message: <37f7cdbf@news.povray.org>
Yeah thanks for that, his hair does have that fresh clean feel, no honestly
an answer would be nice.

P3TE

Ian Burgmyer <the### [at] hotmailcom> wrote in message
news:37f7c66e@news.povray.org...
> What on earth were you doing playing with Chris Colefex's hair?!  Keep
your
> hands to yourself, boy! :)
>
> --
> This message brought to you by:
> -=< Ian (the### [at] hotmailcom >=-
>
> Please visit my site at http://spectere2000.cjb.net! :)
>
> Peter Cracknell <pc### [at] lineonenet> wrote in message
> news:37f763ad@news.povray.org...
> > I've been using POV a little while now and I'm getting through all the
> > things possible.  I've learnt most of the code understood lighting and
> > cameras and got a bit on animation.  Moray is quite easy too, only
things
> > left media and meshes/bicubic patches etc.  I've been playing with Chris
> > Colefex's hair, which I must say is amazing, there are so many options
and
> > it is by far the best around that I have seen.  Though it uses meshes,
and
> > I've been using the sphere that came with it.  Is there anyway to
convert
> > blobs to meshes?  This would be absolutely ideal as otherwise I'm gonna
> have
> > to redo the blobs using the sphere PCM file that came with it and that
> would
> > make it really slow.  Basically any help/links or info on meshes and an
> > answer to my question would be very highly appreciated to help me out.
> > Thanks
> >
> > P3TE
> >
> > --
> > www.p3te.freeuk.com
> >
> >
>
>


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