POV-Ray : Newsgroups : povray.newusers : Hair, how to make it and the best ways to get it : Re: Hair, how to make it and the best ways to get it Server Time
5 Nov 2024 11:17:53 EST (-0500)
  Re: Hair, how to make it and the best ways to get it  
From: Peter Cracknell
Date: 3 Oct 1999 06:17:40
Message: <37f72d44@news.povray.org>
Theres no mention of the fur generator in p.t s-f, (that is the scene files
NG isn't it?) and not even a entry under 06/03, as I missing something?
Thanks anyway, I'l keep looking for it.

P3TE

www.p3te.freeuk.com

Margus Ramst <mar### [at] peakeduee> wrote in message
news:37F6794C.4206DEA9@peak.edu.ee...
> Ken wrote:
> >
> > And the other possibility though I have not tried it myself would be to
> > use the trace() function in the super patch. The last suggestion might
> > be a real bear to control though (a real bear get it ?) . The super
> > patch may be found at:
> > http://www2.fwi.com/~parkerr/superpatch/
> >
>
> I posted a macro that does it (in p.t.s-f "Fur generator" 06/03/99). I
also
> posted a few 'shaggy' images to p.b.i (look for 'shag' in the title). The
macro
> was never really finished, but it works reasonably well.
> But if you have a mesh object, Colefax's macro is better. He's a tough man
to
> beat ;)
>
> Margus


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