POV-Ray : Newsgroups : povray.general : 3d noise in superpatch patterns? : Re: 3d noise in superpatch patterns? Server Time
11 Aug 2024 01:24:54 EDT (-0400)
  Re: 3d noise in superpatch patterns?  
From: TonyB
Date: 28 Sep 1999 23:03:19
Message: <37f18177@news.povray.org>
>This would work:
>
>pigment{ function{ noise3d(x,y,z) } }


True, but I thought he might like something more complex. Oh, well, maybe
you're right and I should have just put in the pure noise.

>And this is fun, heh heh heh:
>
>pigment{function
>abs((noise3d(x*2,y*4,z*4)*.875)&(noise3d(x*4,y*2,z*4)*.875)&(noise3d(x*4,y*
4,z*2)*.875))
>poly_wave}

Did you just make that up? =)

What happened to the part of your tutorial where you say that you can blob 2
torii? How do you do that? I want to do boxes and spheres right now.


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