|
![](/i/fill.gif) |
Integer clock, okay, will check that out. Appreciate greatly.
Ha, "crazy idea" that sounds so good couldn't be all that bad.
I had changed the declared spline_clock within one of the files
(Spline.inc I think) to remain on so I could see it animate the
spline, meaning it wasn't able to before I did that. Trouble is I'm
always fooling with includes so to ask a author of one about a problem
isn't always an option, directly anyhow. Could very well be my own
mistakes made : ) it's possible I had done some changes to the file
previously. I can be pretty irresponsible with them when I have
backup copies.
Bob
Chris Colefax <cco### [at] geocities com> wrote in message
news:37eb4698@news.povray.org...
> More importantly, I do indeed have a complete Spline macro system
pretty
> much waiting to go, but after posting a description on my site I had
the
> crazy idea of completely rewriting the memory usage to take
advantage of an
> apparently undocumented feature of POV-Ray arrays. Fortunately all
went as
> planned, and I even managed to add a couple of extra features (such
as
> creating a torus coil that follows a spline path). In reply to
> latest message I've posted a track preview animation in
for more
> details...
>
Post a reply to this message
|
![](/i/fill.gif) |