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> I've only been using POV for a few months and I feel that I've just
> barely scratched the surface.
I know the feeling ;)
> And what a surface! The pictures you can
> make are only limited by your imagination.
That's MY personal favorite part! Too bad I'm running dry :(
> And I like to thank everyone
> on the newserver for their question and answers. If I don't post often
> it is because my questions has already been answered. So keep up the
> great work!
> POV also helped me program in c++.
Ack. . .I just use a modeler! :)
Maybe after I learn C++, I'll get into raw POV code. . .maybe :)
> I've had c++ for a while, played
> with it off and on. When a program I had downloaded need a fix (it had
> the c++ object code). I took a look at it and it didn't seem so strange.
> The syntax was a little different but I was able to find and fix the
> problem.
Wow, that's cool! I can modify POV code a little, because I know the basics
in C, but I found that some nice QuakeC code seems more like POV code
(probably because of the intense vector usage :)
> Why am I writing this? I think a little praise never hurts. And I
> wanted to!
Praise helps more then people give it credit. I mean. . .the POV team's
giving this to us for FREE! We get this really cool tool to mess around
with and we don't have to pay a dime! I think that's a bargain. Could you
imagine how much work by so many different people went into this?
> Have fun!!
I know I will with the discovery of sPatch ;)
Good luck tracing your rays!
-Ian
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