POV-Ray : Newsgroups : povray.general : Any way to avoid repeated parsing? : Re: Any way to avoid repeated parsing? Server Time
11 Aug 2024 09:18:22 EDT (-0400)
  Re: Any way to avoid repeated parsing?  
From: Bob Hughes
Date: 16 Sep 1999 19:03:16
Message: <37e17734@news.povray.org>
You might notice that renders (and parses) tend to be quicker when run
the second time.  This of course might be OS platform dependant and
such, don't know.  Possibly it's only because of memory use
effieciency of the OS and nothing to do with POV-Ray itself.

Bob

Sander <san### [at] the-internet> wrote in message
news:37e1573d@news.povray.org...
> But what when you render exactly the same scene at a different
resolution?
> Then it seems a pity that you have to render again.....
>
> Sander
>
> Bob Hughes <inv### [at] aolcom> schreef in berichtnieuws
> 37e143e8@news.povray.org...
> > I'm not totally inner workings savy, but yes, from what I
understand
> > the visible scene is calculated so the other stuff can be dropped
out.
> > That makes for a change in parse I believe even when just
viewpoint
> > changes.
> >
> > Bob
> >
>
>
>


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