POV-Ray : Newsgroups : povray.general : Any way to avoid repeated parsing? : Re: Any way to avoid repeated parsing? Server Time
11 Aug 2024 03:30:30 EDT (-0400)
  Re: Any way to avoid repeated parsing?  
From: John VanZwieten
Date: 16 Sep 1999 15:19:54
Message: <37e142da@news.povray.org>
Bob Hughes <inv### [at] aolcom> wrote in message
news:37e14074@news.povray.org...
> Hmmm, to view other camera angles reparsing is needed because of the
> change in rays going to/from objects.  Their profiles are always going
> to be different, well that's my guess anyhow.

So parsing is view angle-dependent, rather than just scene-dependent.

> Parsing was improved as
> I recall for multiple frames or renders of the same scene but think
> you're talking about keeping a memory map of sorts which considers any
> and all changes to camera position.  Of course if a scenes objects,
> etc. change with time then the question is probably moot.
>

My situation is a "fly through" where the camera location/angle change but the
scenes objects do not.

Thanks for the info,

-John VanZwieten


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