POV-Ray : Newsgroups : povray.programming : why is mosaic preview required for radiosity? : Re: why is mosaic preview required for radiosity? Server Time
2 Nov 2024 11:25:03 EDT (-0400)
  Re: why is mosaic preview required for radiosity?  
From: Ron Parker
Date: 16 Sep 1999 11:13:24
Message: <37e10914@news.povray.org>
On Thu, 16 Sep 1999 17:00:31 +0200, Tomas Plachetka wrote:
>i wonder why is mosaic preview for "radiosity" important. 

Because the radiosity calculations require a well-distributed
set of sample points.  Mosaic preview goes over the entire scene,
so the points that are created as it samples the coarser grid 
approximate the ones that will be needed when it computes at the 
finer resolution.

>i'm using pov-ray 3.02. are there any significant changes
>to the "radiosity" code in pov-ray 3.1*?

None that I know of.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.