On Thu, 16 Sep 1999 17:00:31 +0200, Tomas Plachetka wrote:
>i wonder why is mosaic preview for "radiosity" important.
Because the radiosity calculations require a well-distributed
set of sample points. Mosaic preview goes over the entire scene,
so the points that are created as it samples the coarser grid
approximate the ones that will be needed when it computes at the
finer resolution.
>i'm using pov-ray 3.02. are there any significant changes
>to the "radiosity" code in pov-ray 3.1*?
None that I know of.
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