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Hi Charles, you recently wrote in povray.general:
> Most commonly, UDOs are used by Moray as a way of incorporating
> many popular 3D mesh-based formats into Moray scenes easily, using
> 3DWin or some other converter as Ken mentioned, and chances are
> that's what most people use them for, but there are less popular
> but more powerful applications.
> [SNIP]
Nice writeup, Charles, mind if I use that in the Moray FAQ?
- Lutz
email : lut### [at] stmuc com
Web : http://www.stmuc.com/moray
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