|
![](/i/fill.gif) |
Thanks for the news. I've been especially interested in the Spline
Generator for 3.1 progress.
Bob
Chris Colefax <cco### [at] geocities com> wrote in message
news:37db3342@news.povray.org...
> I've updated the POV-Ray Include Files Page with a new version of
the
> Triangle Mapping macro file. This allows you to create per-vertex
coloured
> triangles (for scientific renderings, etc.) or UV-mapped triangles
without
> the need for a patched version of POV-Ray. The new version uses
less than
> half the memory of the previous Tri-Colour macro/include files, and
all the
> supported triangle types can be used directly in a mesh {} wrapper
for more
> even efficient usage.
>
> There's also a new, smaller version of Warp's Mesh Compressor for
Windows, a
> progress report on the POV-Ray Spline System (which, as always,
shouldn't be
> too far away now...!), and an animation of some cloud techniques I'm
working
> on:
>
> http://www.geocities.com/SiliconValley/Lakes/1434
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |