Matt Giwer <mgi### [at] giwersworld org> wrote in message
news:37D1DA67.232CF59B@giwersworld.org...
> (128M, Win98, POV 3.1) machine only the most complex internal
> reflection scenes (a "city of glass" for example) fall below 24
> pixels per second.
Not quite: the pixels/second number displayed in the status bar of POV-Win
doesn't take into account supersampling. A simple scene (the close-up of
the jar of pencils at http://www.dlugosz.com/POV/dryad_dreams.html about
half way down the page) was showing 78PPS while working, but was taking 8
times longer than I would have supposed to finish one row. Result was
actually closer to 11 pixels/second of =result= pixels in the final image.
--John
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