POV-Ray : Newsgroups : moray.win : Re: Texture Editor Rendering in Superpatch : Re: Texture Editor Rendering in Superpatch Server Time
2 Nov 2024 13:20:37 EDT (-0400)
  Re: Texture Editor Rendering in Superpatch  
From: Ron Parker
Date: 8 Sep 1999 12:52:26
Message: <37d6944a@news.povray.org>
On Wed, 08 Sep 1999 16:49:22 GMT, Lutz Kretzschmar wrote:
>Hi Ron Parker, you recently wrote in moray.win:
>
>> Well, I just spent a few minutes looking at it and it appears I'm sending
>> the moray control DLL exactly the same information as the official version,
>> but it's just not getting to Moray.  Why this should be, I don't know.  I
>> even tried it with a version built from the new 3.1g windows code and it
>> didn't make a difference.  I'm somewhat stumped.
>Hmmm. Is the complete source code available for download so that I can
>debug it? Or where can I get a compiled debug version that fails. I
>can take a look at what's failing.

There's source for the version that's out there on my website at
http://www2.fwi.com/~parkerr/superpatch/ .  You'll also need a copy
of the Windows 3.1a source to build it; I'm not sure if that's still
available or not.  If not, you can probably use the 3.1g source.
I've included a VC6 project file, because that's what I use.


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