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PoD <pod### [at] merlinnetau> schreef in berichtnieuws >
>That should work but I wouldn't know how to get it lined up right :(
Something like this:
// Use -uv on commandline
#version 3.1;
global_settings {assumed_gamma 1.0}
light_source {<500, 500,-500>,1}
#declare Shear= transform {
matrix < 1, 0, 0,
0, 1, 0,
.5, 0, 1,
0, 0, 0 >
}
camera {
location <0.0, 0.5,-2.5>
look_at <0.0, 0.5, 0.0>
angle 65
transform Shear
}
box {
<-0.5,0,-0.5>,<0.5,1,0.5>
pigment {rgb 1}
}
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