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Yes, and also don't confuse it for an image_map. A heightfield takes the
color brightness (I think) and assigns everything a height. It doesn't
display a texture on an image.
If I'm wrong, please beat me up, run me over, and post a message correcting
me (Don't even think about doing the first two things ;)
-Ian
Ken <tyl### [at] pacbellnet> wrote in message
news:37D0DBDB.ED716189@pacbell.net...
> You need to add a pigment to the height field for it to appear. To get you
> started try this:
>
> height_field{
> tga "myimage"
> smooth
> translate<-.5,-.5,-.5>
> scale <17,1.75,17>
> pigment { rgb <1,1,1> }
> }
>
>
> --
> Ken Tyler
>
> See my 850+ Povray and 3D Rendering and Raytracing Links at:
> http://home.pacbell.net/tylereng/index.html
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