POV-Ray : Newsgroups : povray.general : lighting help - room edges, area lights, shadows : Re: lighting help - room edges, area lights, shadows Server Time
11 Aug 2024 11:24:01 EDT (-0400)
  Re: lighting help - room edges, area lights, shadows  
From: John M  Dlugosz
Date: 3 Sep 1999 23:21:16
Message: <37d0902c@news.povray.org>
Bob Hughes <inv### [at] aolcom> wrote in message
news:37cf3a85@news.povray.org...
> Surely you must know by now that area lights have only a singular
> point source for all purposes besides shadows.  Your statement seemed
> to suggest otherwise.

I know that.  soft shadows, but hard illumination.  In general, it can't
work because the lighting is still hard and a real array of lights will give
multiple phongs not soft illumination.  But for this scene, from this
viewing position, the fill light works OK.


> But yes, I would think a white reflector
> (ambient) should be very similar with the added plus of true
> 'area_light' appearance when used with 'radiosity'.  I'm thinking you
> may have to go with both however in order to get good shadows too,
> really not sure.


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