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For some of us who actually like to write a lot more into the script
(albeit unneccessarily) this wouldn't change anything. For Ken and
others this is obviously good news I'm sure ; )
However.... if you aren't in a pigment pattern then 'rgb' is all you
need even if using a 4 or 5 place vector and it's 2 letters less than
'color'.
Bob
Ken <tyl### [at] pacbellnet> wrote in message
news:37D02E8A.E3C566B8@pacbell.net...
>
>
> He has a pigment identified as - pigment { color <1,1,1> }
>
> I never realized you could validate a color like this without the
use of
> the RGB(FT) identifiers.
>
> pigment { color <1,1,1> } // is valid
> pigment { rgb <1,1,1> } // also valid
> pigment { <1,1,1> } // invalid and understandably so
>
> The more I use this program the more loop holes I seem to find...
>
> --
> Ken Tyler
>
> See my 850+ Povray and 3D Rendering and Raytracing Links at:
> http://home.pacbell.net/tylereng/index.html
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