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On Sun, 29 Aug 1999 14:28:39 -0400, Jean Montambeault wrote:
> That intervention of Steve reminded me of a question to which I've
>never found an answer in my reading of the docs, web tutorial or the
>prose of the good POVists people, here or at nzn.fr.3D.pov. What are
>the largest and the smallest number to use in a location vector ?
From frame.h:
There are some other limits around there too. If a bounding
box is larger than 1e6 in any direction, for example, it is
treated as infinite.
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