POV-Ray : Newsgroups : povray.newusers : POV 3.02 and win 98 crashes : Re: POV 3.02 and win 98 crashes Server Time
5 Nov 2024 13:25:35 EST (-0500)
  Re: POV 3.02 and win 98 crashes  
From: Nieminen Juha
Date: 27 Aug 1999 02:43:59
Message: <37c633af@news.povray.org>
Chuck Roberts <rob### [at] accnorg> wrote:
: First, I wanted POV 3.02 to be compatible with so many other scenes out
: there. Pov 3.1 doesn't support 'halo' and uses 'material' for textures.

  You speak like the keyword 'texture' in pov 3.0 has been replaced with
the keyword 'material' in 3.1. This isn't true, of course.
  Moving all the ior-statement into the interior-block is not that tedious.
  With pov 3.1 you get lots of advantages, like macros, faster lathes and
sors, etc.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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