POV-Ray : Newsgroups : povray.general : Grass/meadow in PovRay? : Re: Grass/meadow in PovRay? Server Time
11 Aug 2024 07:12:28 EDT (-0400)
  Re: Grass/meadow in PovRay?  
From: Mark Wagner
Date: 27 Aug 1999 02:10:07
Message: <37c62bbf@news.povray.org>
Felix Pertriconi wrote in message <37C5AF27.6FCA170C@ruhr-uni-bochum.de>...
>Hi,
>
>is there anybody who has found a usable solution for creating
>grass / meadow in a scene? For greater distance everything
>is easy to handle, but at closer range my only only solution
>are many many small grass blades.


When I need close-up grass in a scene, I #declare a 1 foot by 1 foot mesh of
randomly perturbed triangles, and then use as many copies of the mesh as I
need for the meadow or lawn.  I use boxes with an appropriately scaled jade
pattern for distant lawn grass, as the short "real" grass and the boxes
blend together well.  I haven't tried to do anything with grass that is tall
enough that it curves noticeably, however.

Mark


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