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Felix Pertriconi wrote in message <37C5AF27.6FCA170C@ruhr-uni-bochum.de>...
>Hi,
>
>is there anybody who has found a usable solution for creating
>grass / meadow in a scene? For greater distance everything
>is easy to handle, but at closer range my only only solution
>are many many small grass blades.
When I need close-up grass in a scene, I #declare a 1 foot by 1 foot mesh of
randomly perturbed triangles, and then use as many copies of the mesh as I
need for the meadow or lawn. I use boxes with an appropriately scaled jade
pattern for distant lawn grass, as the short "real" grass and the boxes
blend together well. I haven't tried to do anything with grass that is tall
enough that it curves noticeably, however.
Mark
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