POV-Ray : Newsgroups : povray.general : NURBS in PovRay? : Re: NURBS in PovRay? Server Time
11 Aug 2024 13:14:24 EDT (-0400)
  Re: NURBS in PovRay?  
From: Nieminen Juha
Date: 26 Aug 1999 03:27:38
Message: <37c4ec6a@news.povray.org>
Felix Petriconi <fel### [at] ruhr-uni-bochumde> wrote:
: (I know that there is
: a utility by Chris Colefax which reduces the number of triangles.)

  If you are talking about the triangle mesh compressor, two points:
  1) It doesn't reduce the number of triangles, it just stores them in a
more compact format.
  2) The macro by Chris just reads the compressed data into povray (and
creates the mesh), it doesn't generate it.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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