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My guess would be non-related sections of the source code. Part to do
the Ini and command line type stuff and part to do the script parsing.
As you know, the only thing relayed back to a scene file is 'clock'
and a few things like scene file name, etc. By "technical", you could
say that there is no passing interpretation probably which exists
outside the two sections. Yet there might be after all. I never did
get the 3.0, nor the 3.1, source. Had a thought, remember the screen
resolution manipulation in that custom compile? Answer must be there
somewhere then.
Bob
Ken <tyl### [at] pacbellnet> wrote in message
news:37C43B1B.2BDFD74B@pacbell.net...
>
> I have always assumed there was a technical reason prohibiting
this
>
> Ken Tyler
>
> See my 850+ Povray and 3D Rendering and Raytracing Links at:
> http://home.pacbell.net/tylereng/index.html
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