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Jean Montambeault <jrm### [at] videotron ca> wrote:
: Let me know if it was worth the effort of if there's an even
: better solution.
What's wrong with this solution:
camera
{ location -z*Distance
look_at 0
rotate CameraRotation
translate ObjectCenter
}
or:
camera
{ location Position_relative_to_object_center
look_at 0
translate ObjectCenter
}
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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