|
![](/i/fill.gif) |
How to make an incline prism with POVray ?
I can find in User's guide how to make a prism with a base in a plan, and
going 'upward' (i.e if the base is in x,z plan, the moving axis of the prism
is along the y vector.
Buit how can I do a prism inclined like the Pise tower ? (with, for instance
a moving vector incline with 20 degrees to an axis..).
Is my only choice is to use a mesh or a straight prism cut by 'inclined
boxes' ? That would be very long and tedious compared to my simple polygonal
base and prism shape...
I could use SPatch, but I need a rigorous definition of the polygonal base,
and in SPatch I can't define coordinates other than by moving the cursor and
counting the grid marks....
Thanks you for your help.
Post a reply to this message
|
![](/i/fill.gif) |