David Heys <cel### [at] hotmail com> schreef in berichtnieuws
37C1E489.68910B68@hotmail.com...
> ........
> I "did" get an interesting effect with this:
> ......
> I have a question on this as well. I'll post an image in
> binaries.images. I tried plunking a light inside this object. Light
> pours out quite nicely onto the plane that intersects the object, but
> does not shine within (even with a Hollow added to the isosurface and
> torus). It's almost as if the "holes" in the object let light pass
> through, but not impact upon the interior of the object. Am I wrong in
> this?
David,
Try adding (a higher value for) the max_intersections statement in the
isosurface object. Due to a bug the maximum for this is 10.
ingo
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