POV-Ray : Newsgroups : povray.general : memory leak in 3.1g? : Re: memory leak in 3.1g? Server Time
11 Aug 2024 13:17:43 EDT (-0400)
  Re: memory leak in 3.1g?  
From: Cliff Bowman
Date: 23 Aug 1999 05:22:39
Message: <37c1081e.43274206@news.povray.org>
On Fri, 20 Aug 1999 11:42:57 +0200, Remco de Korte
<rem### [at] xs4allnl> wrote:

>Dennis Miller wrote:
>> 
>> Howdy. I often do long animations that have very complex scenes, to the
>> extent that when I try to quit, it takes a few minutes to reclaim the
>> memory. However, even after quitting and closing the interface, my
>> system will grind to an incredibly slow tempo until I reboot. In fact,
>> once when I had quit PV and was trying to shut down, pvengine was still
>> showing in my Task Window (Win 98). Anyone ever have a similar problem?
>
>Yep. I think it has to do with the amount of memory that has to be recovered.
>If the memory is in the swap file you'll hear your harddisk rattling for about
>half an hour and you know what's going on and that seems only half as startling
>as when your system tries to regain control over 256Mb of Ram.
>Most of the time my system freezes for about a minute, the only thing still
>working is the mouse but every now and then just moving the mouse will cause a
>rattle from the internal speaker. Is this to simulate the harddisk?

Ot's probably your PC "reporting" (albiet somewhat uninformatively)
uninterpreted interrupts. You can get similar clicks if you've a
faulty keyboard/mouse that's generating spurious IRQ's (not much help
I know but my best guess).

>> Also, when I am rendering, hit Pause, and run another app, such as
>> Netscape, I get a series of "Cannot save file, file in use by another
>> application (paraphrased)" messages from POV. It's as if POV doesn't
>> recognize it is the app using the file.
>> Any comments?
>> Thanks much.
>> d.
>
>I see this message annoyingly often, but not really with a paused render.
>> 
You can if you pause it before POV has finished parsing. Once it's
parsed, and is building bounding blocks, or light buffers, or vista
buffers, or actually rendering then AFAIK it doesn't happen... at
least, not here!


Cheers,

Cliff Bowman
Why not pay my 3D Dr Who site a visit at http://www.who3d.cwc.net/


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