POV-Ray : Newsgroups : povray.animations : Tips on huge numbers of reoriented bicubics : Re: Tips on huge numbers of reoriented bicubics Server Time
28 Jul 2024 16:29:22 EDT (-0400)
  Re: Tips on huge numbers of reoriented bicubics  
From: Peter Popov
Date: 22 Aug 1999 18:35:34
Message: <37c07bbd.3090920@204.213.191.228>
Export your craft to a mesh and use copies of that mesh. This way
you'll save quite a lot of memory.


Peter Popov
ICQ: 15002700


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